In the eight-to-10 hours of playing Diablo 4, on Xbox Series X, I have to say that the little amount of time that I was playing this game was truly troubling -- in a positive way. Its "Return in Darkness" tagline isn't just an unintentional marketing tactic. It signifies a return the dark and dark world of Diablo that has been enticing players since the first game's release in 1997. It was a time when playing the game featuring a boss called Diablo was enough of a nightmare. In 2022, the envelope needs to be pushed a bit further. Walking Dead and Sons of Anarchy," said Rod Fergusson the general manager of Diablo. "These are very dark and D2R Items topics and darker themes that are popular. We thought that this was an opportunity to kind of accept Diablo's heritage and bring it back to the forefront and make it more mainstream."
That's the principal adversary, Lilith. Lilith is the daughter of Mephisto which is one among the greatest Evils who is also known as"the Mother of Sanctuary, the world in which the Diablo series takes place. Instead of previous games that was a slow buildup to the big boss behind every evil thing in The world Blizzard placed Lilith up ahead from the very first cutscene.
The build playable begins at Fractured Peaks and ends with my hero's horse being killed and leaving him in a cave all by alone for the whole night. From the caves came the first destination, buy diablo II resurrected items, a very small town in which things aren't the way they appear. Lilith has already made an effect on the people here, and her true influence comes from letting people indulge their dark side. This was the first encounter my character had with other NPCs and it was apparent that the developers intended to give the hero a bigger role in the story, by giving them their own dialogue as well as playing an active role in the cutscenes.